Tuesday, August 30, 2011

2. Single Story 2011

                                           "Danger of a Single Story"

What does it mean to have a single story about a place or community?

To have a single story means to know only one side of the story. Like for example people say the east side of Austin is a bad place to live in. Well I wouldn't agree with that because I live in the east side and people are nice a welcoming plus it's a very cool place to live in because there is a a lot of fields to play sports.

Describe a single story you have heard about your community? How can people know more about that community?

Well I have heard that people say that the east side is a dirty, bad, and unhealthy place to live in. It really isn't though because I live in it and it isn't anything like that. To prove to people east side Austin isn't like that I will take pictures upload them on a page people see a lot then give a little description under each picture.

Describe a story you have heard about another community? How did you learn that story?

Another community I have heard about is a community called Hutto. I heard that people think most red necks or hill billies live around there. I heard this story from my uncle who lives on central Austin. Then I visited Hutto and there was hardly any red necks. There was a lot of skaters, football players, and other type of people.

How could a game let players experience many stories about a place or community?

A game could let the players experience stories about places by making the whole game about that place. It could explain by including facts and picture or art about that place. That's how a game could make you experience stories about a place ore community.

   

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